Naked Science Forum
Life Sciences => Physiology & Medicine => Topic started by: thedoc on 04/12/2014 19:30:01
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Godfrey Twitchen asked the Naked Scientists:
Hello, I recall hearing a naked scientist broadcast relating to the article ' Cognitive Vaccination: How Tetris Knocks PTSD on it's head" (Tues, 16th Nov, 2010). I was having a discussion with my son son who is a student, and I was saying that playing video games after revising could have an adverse effect as the information is not retained so well. I would be really grateful if you could just confirm whether or not I was on the right track!
What do you think?
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Not quite sure what the context of the situation is, but for small children, excessive video games have been contraindicated as stunting development. For older persons, I would imagine that plunging into an engaging video game immediately after having tried to learn something would tend to efface the learning. Were there an interval between, say go to lunch first, maybe it wouldn't be a problem.
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Video games waste life at all levels, but unlike real conflict, they don't reduce the number of mouths that need feeding, nor do they produce a useful outcome for the victor.
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Action video games may improve brain plasticity and long-term cognitive functions:
Action video games have been linked to improving attention skills, brain processing, and cognitive functions including low-level vision through high-level cognitive abilities. Many other types of games do not produce an equivalent impact on perception and cognition," the researchers commented. "Brain games typically embody few of the qualities of the commercial video games linked with cognitive improvement."
https://www.sciencedaily.com/releases/2015/10/151001093837.htm
Action games are also useful tools for training the brain at learning through perceptual templates.
After subjects played video games for 50 hours over the course of nine weeks, researchers tested each group’s capacity to learn. At the end of the study, researchers found that the action game players outperformed the non-action game players in the same exercises. The action game players were better able to multi-task, focus and retain information and complete cognitive exercises such as rotating objects in their minds.
http://www.theesa.com/article/study-finds-long-term-cognitive-benefits-action-games/
Thus, I think action video games may greatly improve perceptual learning performance and visual attention.
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Action video games improves knowledge retention by enhancing perceptual learning skills.
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People have died from exhaustion playing video games, they are not healthy in any sense and are an epileptic nightmare and should be banned. People's laziness to interact with their own children produce a divide of reality for children. When I was young we use to play in the street, pretend soldiers and games as such, interaction with each other on a personal level and a level where we built personal skills together.
At the age of ten I was messing about with motor bikes that the older kids had, I had no problem in building a den or a swing of some sort etc . Nowadays kids are quite clueless and mollycoddled by a world of cyberspace that inhibits their growth as people with individual skills outside the reality of cyberspace.
Children do gain knowledge from video games but this does not improve their skills in development of a physical sense out of cyberspace. Video games create social isolation.
Do video games harm knowledge retention? NO in my opinion, but knowledge is of no use if the person can not apply it in real life by having only isolated skills. Video games give our children the skills to press the right button, pre-trained to work in a production line.
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Video games stimulate your imagination and creativity while playing. Imagination is essential skill in perceptual learning.