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F1 = -F2 doesn't tell you what F1 and F2 are supposed to be.
...so shoot me to pieces.
Sprinkle events like dots almost at random on a piece of paper
who is on the other side writing the code and tapping the keyboard??
(a) what are we a simulation of?
(b) why?
...can you define any mathematical construct, say set, integer, or addition, without using words?
(1) the human species is very likely to go extinct before reaching a “posthuman” stage;
(2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof);
(3) we are almost certainly living in a computer simulation....
When you measure some quantum object, there is a certain probability that it will be found at one position or another (or one time or another), according to Heisenberg's uncertainty principle.
Your proposed construction of discrete events for a discrete spacetime by randomly sprinkling them like dots onto a piece of paper is a little awkward and I'm not sure it achieves very much.
This is roughly what you seemed to be suggesting: Sprinkle events like dots almost at random on a piece of paper and (just for good measure?) also hold the paper at some random angle to randomise it a bit more, then have time up the vertical and space on the horizontal.
You suggested trying to start with horizontal lines across the page that are representative of lines of constant time. However the events don't usually lie nicely on a straight line, so you allow some wiggling up and down to make sure you pass through the nearest dot to what would be a horizontal line.
Any vertical line that passes through a dot is an x-axis location we can have.
Now we see a problem... Assuming the sprinkle remains of consistent density and random across every time slice, and time extends up the page indefinitely, then we will always be able to find another possible x-axis location as close as we like to the first one we started with. Overall the entire x-axis could be divided up into so many lines that it is just a continuous range of possible x-values again. That's no good, we want some discreteness in our spacetime. So we're not going to divide the x-axis up as finely as we can... we're just going to do it fairly finely. How finely? As much as you like, just not so much it becomes continuous.
a computer simulation... implementing one would typically need to implement a state to keep track of. That means no spacetime. Presentism. Faster-than-light causality. Objective state. All the things I detest.
Quote from: Halca computer simulation... implementing one would typically need to implement a state to keep track of. That means no spacetime. Presentism. Faster-than-light causality. Objective state. All the things I detest.You seem to be imagining a computer simulation run on a uniprocessor, in which a single processor needs to access the entire state of the universe....The fastest computer architectures tend to be grid computers, which only have really fast communication with their immediate neighbors,- A 2D grid CPU has 4 immediate neighbors- A 3D grid CPU has 6 immediate neighbors- A 4D grid CPU has 8 immediate neighbors- And yes, researchers have investigated 5+D grid CPUs with 10+ immediate neighbors
However, the last uniprocessor to be dubbed "fastest in the world" was the Cray 1, which only held the title until 1982, when it was overtaken by a multiprocessor computer (also from Cray).
Come to think of it, Heisenberg pretty well contradicts the idea of granular spacetime. As you decrease the uncertainty of your position measurement, so you increase the indeterminacy of your momentum. If both space and time were granular there would only be a finite number of discrete values of both, so indeterminacy would be limited and we'd be back to the impossible orbiting electron model of an atom.
If both space and time were granular there would only be a finite number of discrete values of both,
What notions of "discreteness" are you using @alancalverd ?
Quote from: alancalverd on Today at 17:25:32QuoteIf both space and time were granular there would only be a finite number of discrete values of both,1. Who said space or time had to be finite?
Cray 1 was a SIMD machine... I made no mention of an architecture...
Faster-than-light causality. Objective state. All the things I detest
The idea of quantisation of photon energy arose from a need to explain observations and is frequently misinterpreted.Our best explanatory model is that charge is indeed quantised, as are the electron energy levels in any given atom, but a different atom can have arbitrarily different energy levels (which is why we can distinguish them spectroscopically) so "energy" is a continuum. Thus there is no a priori reason to suspect that "space" or "time" is quantised.