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  4. How close are we from building a virtual universe?
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How close are we from building a virtual universe?

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Offline alancalverd

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Re: How close are we from building a virtual universe?
« Reply #780 on: 12/03/2024 16:39:42 »
There are always thousands of planes in the sky but never more than a handful moving on the ground at an airport. "All stop All stop All stop" prevents any collision on the ground, then you move them (and the ground traffic) one at a time.

Those in the sky do not require rapid servicing: they are sequenced at least two minutes, 3 miles, and 1000 feet apart if not in visual contact. Data  is passed upwards to initiate action, so "Contact Birmingham approach 131decimal 005 on handover" requires the pilot to enter and check the frequency of his next transmission: the readback (handshake) "Birmingham131005 for handover alfa charlie" confirms that a human flying XXXAC has done what was asked and understands that the approach controller is expecting him. No hurry.

A fine example of what can be done and said from a visual tower was given by a controller recounting a busy moment when a plane was accelerating along the runway. He said "Yankee 34 stop stop stop. Fire on port engine. Shut down and evacuate forward right side only. All traffic hold position. Fire truck is moving" It would take a pretty good AI system to notice the difference between normal "110%" exhaust flame and an uncontrolled blaze, never mind reassuring the captain that everything else is under control. What surprised the controller was that his pulse rate didn't change. 
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #781 on: 13/03/2024 04:20:01 »
I am Confident About AI's Future - Open Source AI will WIN.
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Open Source AI is the collective inheritance of humanity IMO
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Re: How close are we from building a virtual universe?
« Reply #782 on: 13/03/2024 04:21:28 »
Quote from: alancalverd on 12/03/2024 16:39:42
"All stop All stop All stop" prevents any collision on the ground,
Unfortunately it doesn't work for airplane already flying.
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #783 on: 13/03/2024 06:11:00 »
Worlds FIRST AGI SOFTWARE ENGINEER Just SHOCKED The ENTIRE INDUSTRY! (FULLY Autonomous AI AGENT)
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Introducing Devin, the groundbreaking AI software engineer that's revolutionizing the field of coding and problem-solving. Devin is the new state-of-the-art on the SWE-Bench coding benchmark, showcasing its unparalleled ability to tackle real-world engineering challenges.

What sets Devin apart? This cutting-edge AI has successfully passed practical engineering interviews from top AI companies and has even completed real jobs on Upwork. Devin is a fully autonomous agent, equipped with its own shell, code editor, and web browser, enabling it to solve complex engineering tasks without human assistance.

But the true test of Devin's capabilities lies in the SWE-Bench benchmark, which evaluates an AI's ability to resolve GitHub issues found in real-world open-source projects. Devin's performance is nothing short of remarkable, correctly resolving an astonishing 13.86% of the issues unassisted. This far exceeds the previous state-of-the-art model performance of 1.96% unassisted and 4.80% assisted, setting a new standard in the field of AI software engineering.!
It's becoming increasingly important to know beforehand the end goal of AI agents before we give them the means to achieve it.
« Last Edit: 13/03/2024 06:20:52 by hamdani yusuf »
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #784 on: 13/03/2024 06:39:28 »
Breakthrough in AI: Robots Now Learning on Their Own Like Humans - Ex-OpenAI
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Covariant, a robotics company, is pioneering the use of AI similar to ChatGPT to create robots that learn and operate in the real world, revolutionizing industries like warehousing. Their advanced technology allows robots to understand and interact with their environment in ways previously unimaginable, handling tasks with human-like understanding. By blending digital data with sensory inputs, Covariant's robots represent a significant leap forward in making intelligent, adaptable machines that can perform complex tasks alongside humans.
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Re: How close are we from building a virtual universe?
« Reply #785 on: 13/03/2024 10:57:16 »
The First AI Virus Is Here!
The paper "ComPromptMized: Unleashing Zero-click Worms that Target GenAI-Powered Applications" is available here:
https://sites.google.com/view/compromptmized
Quote
TLDR

We created a computer worm that targets GenAI-powered applications and demonstrated it against GenAI-powered email assistants in two use cases (spamming and exfiltrating personal data), under two settings (black-box and white-box accesses), using two types of input data (text and images) and against three different GenAI models (Gemini Pro, ChatGPT 4.0, and LLaVA).

Abstract

In the past year, numerous companies have incorporated Generative AI (GenAI) capabilities into new and existing applications, forming interconnected Generative AI (GenAI) ecosystems consisting of semi/fully autonomous agents powered by GenAI services. While ongoing research highlighted risks associated with the GenAI layer of agents (e.g., dialog poisoning, privacy leakage, jailbreaking), a critical question emerges: Can attackers develop malware to exploit the GenAI component of an agent and launch cyber-attacks on the entire GenAI ecosystem?
This paper introduces Morris II, the first worm designed to target GenAI ecosystems through the use of adversarial self-replicating prompts. The study demonstrates that attackers can insert such prompts into inputs that, when processed by GenAI models, prompt the model to replicate the input as output (replication) and engage in malicious activities (payload). Additionally, these inputs compel the agent to deliver them (propagate) to new agents by exploiting the connectivity within the GenAI ecosystem. We demonstrate the application of Morris II against GenAI-powered email assistants in two use cases (spamming and exfiltrating personal data), under two settings (black-box and white-box accesses), using two types of input data (text and images). The worm is tested against three different GenAI models (Gemini Pro, ChatGPT 4.0, and LLaVA), and various factors (e.g., propagation rate, replication, malicious activity) influencing the performance of the worm are evaluated.

As the machines become more conscious, they will need their own version of moral standard they can follow and apply.
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #786 on: 13/03/2024 10:59:40 »
Breakthrough in AI: Robots Now Learning on Their Own Like Humans - Ex-OpenAI
Quote
Covariant, a robotics company, is pioneering the use of AI similar to ChatGPT to create robots that learn and operate in the real world, revolutionizing industries like warehousing. Their advanced technology allows robots to understand and interact with their environment in ways previously unimaginable, handling tasks with human-like understanding. By blending digital data with sensory inputs, Covariant's robots represent a significant leap forward in making intelligent, adaptable machines that can perform complex tasks alongside humans.
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Re: How close are we from building a virtual universe?
« Reply #787 on: 13/03/2024 16:23:00 »
Quote from: hamdani yusuf on 13/03/2024 04:21:28
Unfortunately it doesn't work for airplane already flying.

As I mentioned in the next paragraph, airborne collisions are prevented by separation.
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Re: How close are we from building a virtual universe?
« Reply #788 on: 14/03/2024 20:54:15 »
Quote from: alancalverd on 13/03/2024 16:23:00
Quote from: hamdani yusuf on 13/03/2024 04:21:28
Unfortunately it doesn't work for airplane already flying.

As I mentioned in the next paragraph, airborne collisions are prevented by separation.
Afaik, humans can only perform well for up to 5 tasks at once. They are not especially good at multitasking.
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Re: How close are we from building a virtual universe?
« Reply #789 on: 15/03/2024 08:51:42 »
They say that flying a helicopter requires two brains and three hands, but some fairly ordinary people do it for a living. And the object of air traffic control is to eliminate some of the tasks associated with operating under visual flight rules. 
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Re: How close are we from building a virtual universe?
« Reply #790 on: 15/03/2024 10:02:17 »
AI Agents Take the Wheel: Devin, SIMA, Figure 01 and The Future of Jobs
Quote
Devin, SIMA, Figure 01, all in 24 hours. What does it mean and are AI models taking the wheel? I?ll go through 5 relevant papers and 11 articles to get you all the relevant details, from what exactly Devin accomplished, and didn?t, to DeepMind's new AGI-attempt-in-3D (SIMA) to just how far AI agents have come and what that means for the future of jobs.

Quote from: hamdani yusuf on 13/03/2024 10:57:16
As the machines become more conscious, they will need their own version of moral standard they can follow and apply.

OpenAI Deploys AGI Into Humanoid Robot - Displays STUNNING Abilities (Figure 01 Breakthrough)
Quote
Figure 01 gave another incredible update on their progress. Their robot can now have entire conversations powered by ChatGPT. Plus, we look at other incredible robots making great progress.
« Last Edit: 15/03/2024 10:07:45 by hamdani yusuf »
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Re: How close are we from building a virtual universe?
« Reply #791 on: 15/03/2024 11:31:14 »
AGI is Already Here: SHOCKING Details Exposed

Quote
What is AGI? What does it take to achieve AGI? What are the levels of AGI?

21:58 Leaked Document
This is just a leak, but sounds believable.
« Last Edit: 15/03/2024 11:33:43 by hamdani yusuf »
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Re: How close are we from building a virtual universe?
« Reply #792 on: 19/03/2024 03:03:35 »
Nvidia Reveals Omniverse Cloud Streams to the Vision Pro
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Watch Nvidia CEO Jensen Huang show how Nvidia's Omniverse Cloud streams to Apple's Vision Pro XR headset.

Nvidia Reveals Project GROOT and Disney Bots at GTC Conference
Quote
Nvidia CEO Jensen Huang shows new robot technology at its GTC conference in San Jose.

NVIDIA Robotics: A Journey From AVs to Humanoids
Quote
See NVIDIA?s journey from pioneering advanced autonomous vehicle hardware and simulation tools to accelerated perception and manipulation for autonomous mobile robots and industrial arms, culminating in the next wave of cutting-edge AI for humanoid robots.

Experience our journey from simulation to real-world deployment, showcasing our commitment to innovation and technological excellence.
« Last Edit: 19/03/2024 03:08:28 by hamdani yusuf »
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Re: How close are we from building a virtual universe?
« Reply #793 on: 19/03/2024 04:23:48 »
Nvidia 2024 AI Event: Everything Revealed in 16 Minutes
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Nvidia CEO Jensen Huang kicks off its GTC keynote in San Jose with a slew of AI infused chip announcements. Check out our recap right here.
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Re: How close are we from building a virtual universe?
« Reply #794 on: 21/03/2024 09:38:23 »
Humans interaction with virtual universe will be significantly improved, at least in terms of bandwidth.

Elon Musk Reveals His STUNNING Human Neuralink Patient | The Brain Computer Interface N1

00:00 First Neuralink Patient Shares His Results
08:50 Commentary
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Re: How close are we from building a virtual universe?
« Reply #795 on: 21/03/2024 10:32:29 »
STUNNING Breakthrough "AGI Robot" From OpenAI, 1x, NVIDIA, Boston Dynamics, Anduril
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Chapters:
0:00 - Intro
0:24 - 1X EVE
3:02 - Project GROOT
10:17 - Boston Dynamics
13:07 - Mercedes Robot
14:17 - Xiomai Dog Robot
14:50 - Yondu Robot
16:27 - Anduril Warfair Robot
Training in a virtual universe has a lot of benefits, such as time, energy, and money. But in the end the robots need to fine tuned by real world situations, although it's more likely that sooner or later they will get the capability to learn for themselves.
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Re: How close are we from building a virtual universe?
« Reply #796 on: 22/03/2024 04:20:56 »
Anon Leaks NEW Details About Q* | "This is AGI"

An interesting comment from the video.
Quote
It sounds like Q* is an upgrade from the greedy approach of LLMs where they only finding the highest probability of the next token in the answer, to finding the the highest  probability of all the tokens put together. With my limited understanding in this, it sounds like they're accomplishing this with having a second latent space. So we basically go from
a normal LLM: input-text -> latent space -> output-text,
to
Q*: input-text -> input latent space 1 -> latent space 2 (i.e. EBM) -> output latent space 1 -> output text.

We might finally get an LLM that can answer the age-old question of "How many tokens are there in your response" :)
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Re: How close are we from building a virtual universe?
« Reply #797 on: 28/03/2024 11:26:52 »
Ai and education. The end of schools as we know them. When AI can understand all humans and computer languages, what we need to do is specifying our goals and targets.
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Re: How close are we from building a virtual universe?
« Reply #798 on: 28/03/2024 17:02:04 »
Quote from: hamdani yusuf on 28/03/2024 11:26:52
When AI can understand all humans
Probably an extreme case, but whenever I've worked  in the field of disability and rehabilitation we have been faced with the infinite variability of human ability, multiplied by the infinite variability of human response to any interaction. Whatever you make or do for one patient, there is always somebody for whom it's not quite right and/or who wants it in a different color. To a lesser extent, teaching is the same.

Now the problem you have demonstrated many times in these forums is that AI can only generate outputs based on previously published data, most of dubious value, and a learned or programmed preconception of acceptable phraseology. This puts it in the category of "educationalist" rather than "teacher."

The difference is

An educationalist takes a subject that he doesn't understand, rephrases it so that nobody can understand it, and insists that this must become part of a curriculum because all pupils are identical.

A teacher takes a subject that he understands, and rephrases it so that a child can understand it. The curriculum is less important than the pupil, and all the pupils are different.

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Re: How close are we from building a virtual universe?
« Reply #799 on: 29/03/2024 10:27:29 »
Quote from: alancalverd on 28/03/2024 17:02:04
Probably an extreme case, but whenever I've worked  in the field of disability and rehabilitation we have been faced with the infinite variability of human ability, multiplied by the infinite variability of human response to any interaction. Whatever you make or do for one patient, there is always somebody for whom it's not quite right and/or who wants it in a different color. To a lesser extent, teaching is the same.
I was referring to languages.
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