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  4. How close are we from building a virtual universe?
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How close are we from building a virtual universe?

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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #880 on: 19/07/2024 13:32:40 »
How OpenAI GPT-5 Could Reach AGI!
Quote
Is OpenAI's project code-named Strawberry (formerly Q-Star) a combination of two techniques already revealed in papers? These papers on Deep Q learning and STaR bootstrapping could show the way to AGI, so perhaps they are!
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Re: How close are we from building a virtual universe?
« Reply #881 on: 19/07/2024 13:49:14 »
GPT 5: GROUNDBREAKING New Features And Details Just Revealed!
Quote
In today's AI news and tech news, we'll discuss the revolutionary steps towards GPT 5 and AGI taken by Sam Altman & Co. with their upcoming "Reasoners" category, which will include GPT 5, specifically focusing on the advanced AI agents and GPT 5 developments.
Sam Altman and his partners are ramping up their efforts, targeting a system that emulates PhD-level capabilities without auxiliary tools. GPT 5, as revealed, is on the brink of becoming a powerhouse in AI, potentially functioning with the intellectual prowess equivalent to those holding top-tier academic degrees.

Recent reports from Bloomberg and insights shared by OpenAI's executives during internal presentations shine a light on the ambitious path from conversational AI agents, like ChatGPT 4 and ChatGPT 4o, to the next generation that could manage entire organizations. With this leap, OpenAI introduces a structured tier system named after various academic levels, signifying a step closer to achieving artificial general intelligence (AGI).
 This tier, where GPT 5 belongs, known as "Reasoners," indicates a significant shift towards more autonomous and sophisticated AI systems capable of performing complex and critical tasks, setting a new benchmark in the field.

In conversations with leading figures such as Sam Altman and Dario Amodei from Anthropic, the potential of GPT 5 extends beyond current applications, with it slated to impact high-stake industries and research organizations profoundly. Despite skepticism about AI hype, the trajectory set by these advancements suggests a near future where AI could outperform human capabilities in various domains.
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Re: How close are we from building a virtual universe?
« Reply #882 on: 19/07/2024 14:07:19 »
Q-Star LEAKED: Internal Sources Reveal OpenAI Project "Strawberry" (GPT-5?)
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An article from Reuters has new information about Q-star and project Strawberry. Let's take a look!
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Re: How close are we from building a virtual universe?
« Reply #883 on: 20/07/2024 11:06:10 »
The moment we stopped understanding AI [AlexNet]
Quote
Errata
1:40 should be: "word fragment is appended to the end of the original input". Thanks for Chris A for  finding this one.
Quote
https://proceedings.neurips.cc/paper_files/paper/2012/file/c399862d3b9d6b76c8436e924a68c45b-Paper.pdf
ImageNet Classification with Deep Convolutional Neural Networks

Alex Krizhevsky, University of Toronto, kriz@cs.utoronto.ca
Ilya Sutskever, University of Toronto, ilya@cs.utoronto.ca
Geoffrey E. Hinton, University of Toronto, hinton@cs.utoronto.ca

Abstract
We trained a large, deep convolutional neural network to classify the 1.2 million
high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes. On the test data, we achieved top-1 and top-5 error rates of 37.5%
and 17.0% which is considerably better than the previous state-of-the-art. The
neural network, which has 60 million parameters and 650,000 neurons, consists
of five convolutional layers, some of which are followed by max-pooling layers,
and three fully-connected layers with a final 1000-way softmax. To make training faster, we used non-saturating neurons and a very efficient GPU implementation of the convolution operation. To reduce overfitting in the fully-connected layers we employed a recently-developed regularization method called ?dropout?
that proved to be very effective. We also entered a variant of this model in the
ILSVRC-2012 competition and achieved a winning top-5 test error rate of 15.3%,
compared to 26.2% achieved by the second-best entry.

I found this video helpful in explaining how this AI model works, especially with real time demonstration showing the internal states of the model while running.
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Re: How close are we from building a virtual universe?
« Reply #884 on: 30/07/2024 04:36:52 »
The Cambrian Explosion of AI Video Generators
Quote
Sora was previously known as the best text to video generator... Then 4 months later, its contenders have shown their faces. This cambrian explosion of AI generated videos is actually getting out of hand.
In the near future there should be a reliable method to determine whether a video represent physical reality or not.
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Re: How close are we from building a virtual universe?
« Reply #885 on: 30/07/2024 05:01:19 »
AI is ruining the internet
Quote

0:00 - intro
1:06 - google
3:09 - the dead internet theory
3:51 - facebook
6:33 - twitter
9:56 - instagram
12:09 - character.ai
13:15 - sofi
14:17 - adobe
16:54 - netflix
17:52 - spotify/AI music
24:24 - AI as a side hustle
26:12 - AI video is terrifying
29:41 - what is the point of this?

what is the point of this?
Eventually, we will have to think about the universal terminal goal.
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Re: How close are we from building a virtual universe?
« Reply #886 on: 31/07/2024 04:19:34 »
This video will change your mind about the AI hype
Quote

0:00 - The Mind Virus
1:52 - OpenAI
3:27 - Why are companies investing in AI?
5:29 - AI is not profitable (yet)
6:31 - Hype is a Marketing Tool
10:21 - How fast will AI improve?
14:12 - How to make life decisions?

A few more points I didn't mention in the video:

1. A day after i uploaded this video I saw tech bros on twitter saying "all you need is Claude" and you can code almost anything.. yet they couldn't even recreate a basic component on neetcode.io that I literally coded as a junior engineer. So once again, people are vastly overstating what AI can do. If only this hadn't happened in human history a million times before.
2. Amazon invested billions in Alexa, only for it to be obsoleted by LLMs. I worked in Alexa (for a brief time) and it's obvious it wasn't well run. Big tech doesn't always know what they're doing.
3. Amazon Go's "AI" turned out to be indian workers watching security cameras.
4. Nearly every advancement goes through hype cycles. Not just the dotcom bubble, even the railroads were overbuilt in the 1800s. "The Panic of 1893 was the largest economic depression in U.S. history at that time. It was the result of railroad overbuilding and shaky railroad financing, which set off a series of bank failures."


Fwiw I literally use LLMs on a daily basis to automate my own tasks. Yes it helps somewhat, but I'm also very familiar with its limitations.
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Re: How close are we from building a virtual universe?
« Reply #887 on: 31/07/2024 12:15:35 »
Quote from: hamdani yusuf on 30/07/2024 04:36:52
In the near future there should be a reliable method to determine whether a video represent physical reality or not.
Ask the basic question: who stands to gain?
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Re: How close are we from building a virtual universe?
« Reply #888 on: 01/08/2024 07:26:45 »
Quote from: alancalverd on 31/07/2024 12:15:35
Quote from: hamdani yusuf on 30/07/2024 04:36:52
In the near future there should be a reliable method to determine whether a video represent physical reality or not.
Ask the basic question: who stands to gain?
Future conscious entities.
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Re: How close are we from building a virtual universe?
« Reply #889 on: 01/08/2024 07:27:59 »
How AI Learned to Feel | 75 Years of Reinforcement Learning
Quote
I follow the history of RL (model free), from learning tic tac toe, checkers, back gammon, as well as physical problems (cart and pole), walking, grasping (OpenAI's dexterous robotic hand)...I explain value functions, q functions, policy functions and how they work together. Including how TD learning was used..

Along the way, we'll encounter the challenges of transferring simulated skills to the real world (domain randomization) and witness the emergence of eerily human-like behaviors in AI agents. It leaves us with a provocative question: where is the line between actions and words? What is the role of an GPT for actions?
Featuring insights from:
Claude Shannon
Arthur Samuel
Gerald Tesauro
Richard Sutton
David Silver
Deep Mind/Open AI etc.

00:00 - Introduction
00:32 - Learning Tic Tac Toe
02:00 - Learning Cart and pole
04:20 - Shannon & Chess
06:50 - Samuel's Checkers
09:25 - TD Gammon (Gerald Tesaruo)
11:00 - TD Learning
14:30 - Learning Atari (DQN)
17:28 - DIrect Policy Gradiant
19:40 - Domain Randomization
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Re: How close are we from building a virtual universe?
« Reply #890 on: 01/08/2024 07:30:19 »
Google smokes math Olympiads? and 15 crazy tech stories you missed in July
Quote
Let's take a look at 15 big events that happened in Tech in July 2024, like Google's Alpha Proof math AI, the CrowdStrike Windows disaster, Node.js TypeScript support, new Python web frameworks, and more.

🔖 Topics Covered

Tuaw Zombie Website
Node TS Support
FastHTML Framework
Zed Linux
Intel Chips Fixed Kinda
Stripe Buys Lemon Squeezy
StackOverflow Unhappiness
Google Alpha Proof
Google Alpha Rats
SearchGPT
Mistral Large
OpenAI Bankruptcy
Reddit Pay-to-Scrape
The COPIED Act
Crowdstrike Redemption Arc
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Re: How close are we from building a virtual universe?
« Reply #891 on: 01/08/2024 11:01:00 »
Next AI: NVIDIA found a way to scale up robot data, making the "Scaling Law" possible in robotics
Quote
NVIDIA CEO Jensen Huang presented a major breakthrough on Project GR00T with WIRED?s Lauren Goode at SIGGRAPH 2024.

In a two-minute demonstration video, NVIDIA explained a systematic approach they discovered to scale up robot data, addressing one of the most challenging issues in robotics.

The research team began by using Apple Vision Pro to give the human operator first-person control of the humanoid. By leveraging RoboCasa, a generative simulation framework, the researchers multiplied the demonstration data by varying the visual appearance and layout of the environment. In the final step, they applied MimicGen to further multiply the data by varying the robot's motion.

Through GPU-accelerated simulation technology, NVIDIA successfully transformed scarce and expensive human demonstration data into massive training samples. Seems like we can finally apply the "scaling law" in the field of robotics! Woohoo!
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Re: How close are we from building a virtual universe?
« Reply #892 on: 01/08/2024 14:38:43 »
Quote from: hamdani yusuf on 01/08/2024 07:26:45
Future conscious entities.
No. The person who made, commissioned or published the video.
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Re: How close are we from building a virtual universe?
« Reply #893 on: 02/08/2024 16:04:29 »
Quote from: alancalverd on 01/08/2024 14:38:43
Quote from: hamdani yusuf on 01/08/2024 07:26:45
Future conscious entities.
No. The person who made, commissioned or published the video.
I was referring to who should get the benefits from
Quote from: hamdani yusuf on 01/08/2024 07:26:45
a reliable method to determine whether a video represent physical reality or not.
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Re: How close are we from building a virtual universe?
« Reply #894 on: 02/08/2024 23:26:55 »
The viewer.
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Re: How close are we from building a virtual universe?
« Reply #895 on: 03/08/2024 04:04:20 »
1 Million Tiny Experts in an AI? Fine-Grained MoE Explained
Quote
Mixture of Experts explained, well, re-explained. We are in the Fine-Grain era of Mixture of Experts and it's about to get even more interesting as we further scale it up.
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Re: How close are we from building a virtual universe?
« Reply #896 on: 03/08/2024 10:54:16 »
Why "Grokking" AI Would Be A Key To AGI
Quote
Are We Done With MMLU?
[Paper] https://arxiv.org/abs/2406.04127

Alice in Wonderland: Simple Tasks Showing Complete Reasoning Breakdown in State-Of-the-Art Large Language Models
[Paper] https://arxiv.org/abs/2406.02061

Grokked Transformers are Implicit Reasoners: A Mechanistic Journey to the Edge of Generalization
[Paper] https://arxiv.org/abs/2405.15071

Grokfast: Accelerated Grokking by Amplifying Slow Gradients
[Paper] https://arxiv.org/abs/2405.20233
Code: [Select]
https://github.com/ironjr/grokfast
[/quote]
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Re: How close are we from building a virtual universe?
« Reply #897 on: 15/08/2024 12:09:58 »
When AI Learns to Dream
Quote
In this video we explore Boltzmann Machines ? one of the first generative models that learns probability distribution of data, leveraging stochastic rules and latent representations.

OUTLINE:
00:00 Introduction
01:56 Goal of Boltzmann Machines
05:26 Boltzmann Distribution
13:29 Stochastic Update Rule
17:39 Contrastive Hebbian Rule
25:41 Hidden Units
28:25 Restricted Boltzmann Machines
29:38 Conclusion & Outro

References:
1. Ackley, D., Hinton, G. & Sejnowski, T. A learning algorithm for boltzmann machines. Cognitive Science 9, 147?169 (1985).
2. Downing, K. L. Gradient Expectations: Structure, Origins, and Synthesis of Predictive Neural Networks. (The MIT Press, Cambridge, Massachusetts, 2023).
3. Hinton, G. E. & Salakhutdinov, R. R. Reducing the Dimensionality of Data with Neural Networks. Science 313, 504?507 (2006).
4. Hinton, G. E. A Practical Guide to Training Restricted Boltzmann Machines. in Neural Networks: Tricks of the Trade (eds. Montavon, G., Orr, G. B. & M?ller, K.-R.) vol. 7700 599?619 (Springer Berlin Heidelberg, Berlin, Heidelberg, 2012).
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Re: How close are we from building a virtual universe?
« Reply #898 on: 15/08/2024 12:52:22 »
Pausing AI is a spectacularly bad idea―Here's why
Quote
Books mentioned

- WEAPONS OF MATH DESTRUCTION
- AUTOMATING INEQUALITY

BTW I used to take this issue very seriously.

Here's one of the comments.
Quote
Pausing is just a waste of time. Worse, it's a waste of life and lives potentially saved. We have to adapt in the moment, and discover the dangers and opportunities along the way. Though, as a guy stuck in a low-paying 9-5 job for potentially the rest of my life, my opinion is colored by extreme desperation. My generation, and every generation after, will never be able to stop working. No retirement. Ever. The economics just aren't there (thank you Ronald Regan), and no company is paying a living wage. There's no pressure to.

Unless the tech revolution comes along and disrupts the whole "work until you die" thing, I say full steam ahead. The sooner we get to that AGI tech revolution, or whatever it may look like, then the sooner things can change drastically. I'm hoping for drastic positive change, but the uncertainty of a chaotic future is better than knowing what lies at the end of the road with the current status quo. Though, I know that pausing AI progress is an impossibility, which gives me a lot of hope.

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Re: How close are we from building a virtual universe?
« Reply #899 on: 15/08/2024 12:56:00 »
Did AI just invent recursive self improvement and try to escape? Sort of, but not really...
Quote
SAKANA AUTONOMOUS AI SCIENTIST
- https://github.com/SakanaAI/AI-Scientist
- https://sakana.ai/ai-scientist/

ACE FRAMEWORK
- https://arxiv.org/abs/2310.06775
- https://github.com/daveshap/ACE_Frame...
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