The Naked Scientists
Toggle navigation
Login
Register
Podcasts
The Naked Scientists
eLife
Naked Genetics
Naked Astronomy
In short
Naked Neuroscience
Ask! The Naked Scientists
Question of the Week
Archive
Video
SUBSCRIBE to our Podcasts
Articles
Science News
Features
Interviews
Answers to Science Questions
Get Naked
Donate
Do an Experiment
Science Forum
Ask a Question
About
Meet the team
Our Sponsors
Site Map
Contact us
User menu
Login
Register
Search
Home
Help
Search
Tags
Recent Topics
Login
Register
Naked Science Forum
General Science
General Science
Impossible to Construct >3-dimensional Spaces?
« previous
next »
Print
Pages: [
1
]
Go Down
Impossible to Construct >3-dimensional Spaces?
1 Replies
2268 Views
0 Tags
0 Members and 1 Guest are viewing this topic.
talanum1
(OP)
Hero Member
775
Activity:
0%
Thanked: 5 times
Naked Science Forum Newbie
Impossible to Construct >3-dimensional Spaces?
«
on:
21/05/2020 16:54:29 »
We start with the real line (a 1-dimensional space). To construct a two dimensional space we identify the zero point, copy the real line and turn the copy through 90 degrees around the point "zero". There is one way to do this.
Now we scale up all the numbers by one. To construct a three dimensional space we take a copy of the plane and rotate it through 90 degrees around an axis of the plane. There are two ways to do this.
To construct a four dimensional space we must copy the 3D space and rotate it through 90 degrees around a 2D surface. This is impossible. Nevertheless we can construct a 4D space symbolically by: ℝ×ℝ×ℝ×ℝ, but the analysis shows that this can be done in three ways, since there are three 2D surfaces to rotate around.
We could specify this as: ((ℝ×ℝ)×ℝ)×ℝ or (ℝ×(ℝ×ℝ))×ℝ or (where brackets fails us) ((ℝ)×ℝ×(ℝ))×ℝ.
«
Last Edit: 21/05/2020 17:14:20 by
talanum1
»
Logged
evan_au
Global Moderator
Naked Science Forum GOD!
11035
Activity:
9%
Thanked: 1486 times
Re: Impossible to Construct >3-dimensional Spaces?
«
Reply #1 on:
21/05/2020 19:19:00 »
I think what you are describing is the mathematical generalization from real numbers → imaginary numbers → quaternions → octonions → sedenions.
- No, they are not alien species (and the last one was new to me)
- They are a way of producing numbers that work in higher dimensions
- And yes, it is possible to go beyond 3 dimensions, with some restrictions
Real numbers (1-dimensional)
have two familiar operations: addition (+) and multiplication (*)
- You can swap them around: a + b = b + a; a * b = b * a
- There is a value which leaves the result unchanged: a + 0 = a; a * 1 = a
- And these both have an "inverse" operation: subtraction (-) and division (/): a + b - b = a; a * b / b = a;
- only "division by zero" is not defined
These rules also apply to
imaginary numbers (2 dimensional)
.
When you try to apply these rules to
quaternions (4-dimensional
, but usable in 3-dimensional computer graphics), you find that you can't always swap them around: In a computer game, "walking forward, turning left then climbing up" gets you into a different room than "climbing up, turning left and walking forward". So one of the familiar rules from primary school falls by the wayside when you get to 3 dimensions and above.
When you try to apply these rules to
octonions (8 dimensional)
, another rule is inapplicable.
And, apparently, in
sedenions
, division by zero is defined (which I'm sure must be useful to
someone
!).
Mathematicians have pet names for which sets of rules are applicable, like "groups", "fields", "rings", "domains", etc;
These names also apply to non-numeric objects like
a piece of paper
:
- For a rectangular sheet of paper you can define 2 operations: "rotate" or "flip over".
- These operations have an "inverse": The opposite of "rotate clockwise by 90°" is "rotate anticlockwise by 90°"; The opposite of "flip over" is "flip over" (it is its own inverse).
- You can do these two physical operations in different sequences
- And you get a different set of answers (a different
mathematics
) depending whether the rectangular piece of paper is square (or not), or the same colour on both sides (or not), or whether you only allow rotation by 180°, 90° vs arbitrary angles.
- This whole Field of mathematics is called Group Theory
- Group Theory also applies to subatomic particles...
For more, see the links on page:
https://en.wikipedia.org/wiki/Quaternion
https://en.wikipedia.org/wiki/Group_theory
«
Last Edit: 21/05/2020 22:10:22 by
evan_au
»
Logged
The following users thanked this post:
Petrochemicals
Print
Pages: [
1
]
Go Up
« previous
next »
Tags:
There was an error while thanking
Thanking...