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At the higher of the 3 clocks/events is the nose of the ship according to an observer on the ground and so is the clock/event below it.
Now my thought experiment is about what might happen if an object moves really fast in front of the nose of the ship where the lower clock/event is.
To make the object appear in front of the nose almost instantaneously, we will say that it came from another spatial dimension z going into your screen.
If an interception between the contracted nose (the lower clock) and the object is possible in the scenario given, it would seem that there would be an interaction with the nose of the ship that will never happen with the nose of the ship in the future (the higher clock).
Quote from: Dimensional on 14/05/2022 06:08:03At the higher of the 3 clocks/events is the nose of the ship according to an observer on the ground and so is the clock/event below it.This sentence doesn't really parse for me, so hard to figure out what you're trying to say. There seem to be no clocks depicted in the 30 second clip you indicate. The vid around 6:45 shows a spacetime diagram with one event at the rear of the ship and one nose event (the lower one) for the 'ground' frame and another nose event (the upper right one) for the ship frame, each simultaneous with the rear event in their respective frames. Hence the 20m ship is contracted by a sixth in the ground frame. All pretty straight forward SR so far.Perhaps the 'lower clock
Quote If an interception between the contracted nose (the lower clock) and the object is possible in the scenario given, it would seem that there would be an interaction with the nose of the ship that will never happen with the nose of the ship in the future (the higher clock). You're saying the object that crosses in front bumps the nose of the ship as it goes by, but not enough to damage anything.That's an objective event. It must occur in any frame. Perhaps it left a mark. In the ship frame at the time indicated in the video, the bump event you describe has already happened in the past and the mark on the nose is already there. The nose of the ship follows the nose worldline (the dotted green line) and is present at every event along that line. Likewise the tail follows the parallel dotted tail line. Those lines are straight because apparently the ship is not accelerating in this scenario.
The 3 events are the 3 clocks that I was referring to.
Now my thought experiment is about what might happen if an object moves really fast in front of the nose of the ship where the lower clock/event is. To make the object appear in front of the nose almost instantaneously, we will say that it came from another spatial dimension z going into your screen. For simplicity sake, let's say this interaction happens at the lower clock/event (where the nose of the ship is).
Quote from: Dimensional on 14/05/2022 18:45:04The 3 events are the 3 clocks that I was referring to.As far as I could see there were only 2 clocks, one on the ship and one on the ground.
Quote from: Dimensional on 14/05/2022 06:08:03Now my thought experiment is about what might happen if an object moves really fast in front of the nose of the ship where the lower clock/event is. To make the object appear in front of the nose almost instantaneously, we will say that it came from another spatial dimension z going into your screen. For simplicity sake, let's say this interaction happens at the lower clock/event (where the nose of the ship is).I'm not getting this scenario. Does the intercepting object have to be moving very fast or can the scenario be that the ship hits a pebble.
Hi.It would be easier just to put the static picture on here: That might help. video-snip.JPG (226.75 kB . 1815x977 - viewed 2621 times) I think @Halc has already answered the question correctly.The essence of the idea is that the bump will happen, regardless of which frame of reference you use. However, the spaceman and the planet based observer can disagree about BOTH where and when it happened. The planet based observer can call out a warning on the radio "... Look out there's about to be a collision at our time t = 10 minutes!" Meanwhile the spaceman will record in his log " A minor collision happened at my time t' = 9 minutes. By the time I received a warning it was too late AND they were wrong about the time".Best Wishes.
That just means that in the ship frame, the interaction with the object took place before the rear of the ship reached the origin event. The nose is present at every event along the right dotted worldline, so all those event happen in every frame. Ditto with the other dotted line.
Hi.LATE EDITING: @Halc got a reply in before I finished this. I'm putting this in as it is, just because another way of looking at it might help. I think I can see some of what you ( @Dimensional ) are trying to say. If what you said were true then the collision happened at a time before t'=0 for the spaceman. For example the collision could have happened at the spacemans time t' = -1 minute and at a location the spaceman describes as x' = -1 metre. This assumes the space rocket was always moving at that constant velocity, so the time t' = -1 minute isn't anything weird, it's just 1 minute before the spaceman set his watch to a time t' = 0. Similarly x' = -1 metre just means 1 metre left of the origin. If (because I can imagine it will be coming) the rocket was actually assumed to be stationary to start with and then quickly accelerated before holding a steady velocity throughout the rest of the motion..... Then the diagram presented is insufficient. All those worldlines are straight lines not curves, so no acceleration is shown. You need a different diagram. With the right diagram, the spaceman will find the nose of his rocket has existed at the collision event. To say that another way, at some time and place the collision did occur for the spaceman. Another minor note or comment: I'm not sure why the video showed only the time axis sloping and implied the spaceman would naturally choose to continue using the same x-axis as the planet observer. Presumably the video presenter was trying to help and keep everything simple. The planet observer's x axis would seem like an awkward blend of some space and time to the spaceman. It's far better to imagine that both the spacemans axis will start to tilt away from the planet observers axis and effectively close up like a pair of scissors.Best Wishes.
In other words, my question does not even get off the ground if we just assume that GR is correct.
At exactly 6:43, he has the other part of the Minkowski diagram.
Relative to (0,0), where in space and time is the nose of the rocket for the spaceman when the rock rolls in front of the ship?
To keep it simple, I don't think we have to give numbers, just put if it is =, < or > than 0.
And let's assume that the rock rolls in front of the ship at the same event as shown at the nose of the ship on the ground.
Quote from: Dimensional on 15/05/2022 19:31:12At exactly 6:43, he has the other part of the Minkowski diagram.6:42 actually is when the nose of the ship is at the event where the rock crosses in front. atRockEvent.JPG (34.78 kB . 430x267 - viewed 2625 times)
I hope that makes sense.... the exact placements might have been off slightly (I only sketched the diagrams not calculated them with any precision etc) but hopefully you can see how to use these diagrams and make sense of the stuff.Best Wishes.
Hi. I think you edited that screenshot. It looks like you've put a blob where the rock event is and then run a thin blue line back to the spaceman's time axis. You can't run that line perfectly horizontally to read off the spaceman's time value. It has to run parallel to the spaceman's space axis. See the diagrams I presented just earlier.Best Wishes.
Is your origin (0,0) at the very back of the back fin of the ship like in the video?
Hi.Quote from: Dimensional on 16/05/2022 01:10:34Is your origin (0,0) at the very back of the back fin of the ship like in the video? Yes. The origin is intended to be exactly where they placed it in the original video (although I only sketched it, I didn't get a ruler and compass). The planet based observer says the back of the fin is at x= 0 when t =0. Spaceman says the back of the fin is at x'=0 when t' =0.