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  4. How close are we from building a virtual universe?
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How close are we from building a virtual universe?

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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #760 on: 24/02/2024 13:52:42 »
Quote from: alancalverd on 22/02/2024 22:32:11
Quote from: hamdani yusuf on 22/02/2024 05:54:02
OpenAI's Sora is described as a "world simulator" by OpenAI. It can potentially simulate not only our reality but EVERY reality.
Including its own? Bollocks.
you may haven't heard about fractals or recursion.
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #761 on: 26/02/2024 13:50:49 »
The news of progress in AI development keeps coming faster and faster.

OpenAI's Simulator STUNS the Entire Industry! UNREAL Physics Model, Emergent Abilities and AGI.

"EVERY machine that moves will be AUTONOMOUS" OpenAI Robot, Google's Fiasco and NVIDIA's GEAR!

NVIDIA's AGI "SuperTeam" SHOCKS The ENTIRE Industry | Karpathy Leaves OpenAI, Gemini Infinite Tokens
Quote
NVIDIA created the most well-funded and biggest-brained AGI super team in the world. Plus, Karpathy leaves OpenAI, Gemini has a 1m token context that works, Groq's inference speed, Chat with RTX, Phind 70b, Stable Diffusion 3, and more!

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Offline alancalverd

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Re: How close are we from building a virtual universe?
« Reply #762 on: 26/02/2024 15:10:53 »
Quote from: hamdani yusuf on 24/02/2024 13:52:42
you may haven't heard about fractals or recursion.
Everyone has. But no system can simulate itself because as soon as it has done so, it contains a new simulation that it hasn't simulated! 
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #763 on: 27/02/2024 03:59:50 »
Another MASSIVE Week in AI News (What's Going on?!)
Quote
Time Stamps:
0:00 Intro
0:29 Stable Diffusion 3
4:54 Gemini Can't Generate Accurate Images
6:56 Grok 1.5 is Coming
8:10 X Teaming Up WIth MidJourney
9:46 Groq Super Fast AI Chip
12:41 ChatGPT Essential Resources
14:25 New ChatGPT Feature Available Now
15:15 Reddit Selling Data To Google
16:53 Gemini in Gmail, Docs, and Chrome
18:23 Google Open-Sources the Gemma Model
20:00 Adobe Built New AI Video Team
20:56 AI in Adobe Acrobat
21:39 Sora Coming to Copilot
22:01 Will Smith Eating Spaghetti
23:02 ElevenLabs Text-To-Sound-Effects
24:07 ElevenLabs Working With Disney
24:59 Disney's AI Investments
25:45 OpusClip 3.0
26:44 Suno V3 Text-To-Music
28:53 Putin Translated To English
29:42 DOJ Gets Chief AI Officer
29:51 Magic Eraser inside Windows
30:22 Air Canada Chatbot Fail
31:26 More Massive AI News Coming
32:21 Announcements & Contests
If we can generate anything we want/imagine, is there a limit or red line that should never be crossed?
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #764 on: 27/02/2024 04:09:49 »
Quote from: alancalverd on 26/02/2024 15:10:53
Quote from: hamdani yusuf on 24/02/2024 13:52:42
you may haven't heard about fractals or recursion.
Everyone has. But no system can simulate itself because as soon as it has done so, it contains a new simulation that it hasn't simulated! 
That's where data compression come into play. Most systems contains information that are compressible. Moreover, they don't have to be perfectly accurate and precise. Some tolerance are usually acceptable.
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Offline alancalverd

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Re: How close are we from building a virtual universe?
« Reply #765 on: 27/02/2024 17:47:11 »
If a system is a compressed version of itself, it will eventually disappear up its own orifice. 
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Offline hamdani yusuf (OP)

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Re: How close are we from building a virtual universe?
« Reply #766 on: 28/02/2024 09:08:48 »
Quote from: alancalverd on 27/02/2024 17:47:11
If a system is a compressed version of itself, it will eventually disappear up its own orifice. 
The compression doesn't have to be lossless. Insignificant details can be discarded. That's how any form of self awareness are functioning.
That's if you think about self awareness
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Re: How close are we from building a virtual universe?
« Reply #767 on: 28/02/2024 09:30:25 »
The AI 'Genie' is Out + Humanoid Robotics Step Closer
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First text-to-speech, text-to-video and text-to-action, and now text-to-interaction? Let?s take a look at the new Genie paper from Google DeepMind, and set it in the context of new developments regarding Sora and Gemini. We?ll hear what Demis Hassabis has to say about Altman?s $7 trillion dollar chip ambitions and touch on some recent notorious missteps. We?ll also learn more about Gemma, fully automated fabs, Elevenlabs integrated into Sora, and AI cheating unleashed.
The robotics part was a little bit behind in the advancement towards AGI. But it's an important component to form a closed control loop of self improvements.
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Offline alancalverd

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Re: How close are we from building a virtual universe?
« Reply #768 on: 01/03/2024 17:07:37 »
Just to go back to the original question. The answer is summed up by this conversation:

Boss: I want the database to be accurate and up to date

Programmer: we can do accurate or up to date
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Re: How close are we from building a virtual universe?
« Reply #769 on: 02/03/2024 10:31:28 »
Quote from: alancalverd on 01/03/2024 17:07:37
Just to go back to the original question. The answer is summed up by this conversation:

Boss: I want the database to be accurate and up to date

Programmer: we can do accurate or up to date
Accuracy is not a binary parameter, and its adequacy depends on contexts. Ditto for being up to date. In stock markets, a few minutes may  distinguish between loss or gain.
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Re: How close are we from building a virtual universe?
« Reply #770 on: 02/03/2024 10:34:03 »
Quote
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Re: How close are we from building a virtual universe?
« Reply #771 on: 02/03/2024 16:19:18 »
Quote from: hamdani yusuf on 02/03/2024 10:34:03
coral the corpora of often discarded wisdom in your firm.
Apart from the spelling error, why recycle stuff that has already been dismissed as irrelevant garbage? The essence of quality control is to prevent nonconforming  materiel from re-entering the process.
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Re: How close are we from building a virtual universe?
« Reply #772 on: 03/03/2024 03:35:10 »
Quote from: alancalverd on 02/03/2024 16:19:18
Quote from: hamdani yusuf on 02/03/2024 10:34:03
coral the corpora of often discarded wisdom in your firm.
Apart from the spelling error, why recycle stuff that has already been dismissed as irrelevant garbage? The essence of quality control is to prevent nonconforming  materiel from re-entering the process.
Due to lack of information processing capacity, much of data are dismissed as being insignificant too quickly. Detective stories like Sherlock Holmes often point this out.
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Re: How close are we from building a virtual universe?
« Reply #773 on: 03/03/2024 03:36:07 »
Quote
Hidden in the base of the control tower at London?s Heathrow Airport lies a development lab where AI algorithms and high definition cameras are beginning to redefine how air traffic controllers operate and whether there needs to be a tower at all.

WSJ's George Downs explores how digital machine learning towers work and if the technology could replace the traditional tower and air traffic controllers.

Chapters:
0:00​ Digital AI tower
0:46​ How digital towers work
3:00​ Why digital?
4:38​ Why digital towers are not in America
The writing is on the wall.
« Last Edit: 03/03/2024 03:48:38 by hamdani yusuf »
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Re: How close are we from building a virtual universe?
« Reply #774 on: 09/03/2024 13:57:13 »
Has AGI already happened?
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What is p(doom)? Are you an AI doomer? Techno optimist? Let's talk about it!
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Re: How close are we from building a virtual universe?
« Reply #775 on: 11/03/2024 23:26:22 »
Quote from: hamdani yusuf on 03/03/2024 03:36:07
The writing is on the wall.
Ill-informed drivel.

Most air traffic control does not happen in the tower. Airways flight over England and Wales is controlled from a bunker near Southampton ("London Control") and the whole of Scotland by "Scottish Control" at Prestwick. They handle all high-level enroute and approach control to major airports, and enroute traffic over the northeast Atlantic ("Shanwick Control") . Smaller airports manage their own approach control but this is either "procedural" or radar, so doesn't require a tower. Low-level enroute is serviced by "London Information","Scottish Information" and ATSOCAS - an array of municipal and military radar and procedural controllers mostly housed well below treetop height.

Airways control already uses conflict prediction (and has done for about 60 years)  but as long as safety relies on pilots giving and interpreting information, instructions and requests are given by humans.

At low level, ATSOCAS ultimately depends on human communication because aircraft may be in close proximity, obscured by radar clutter, invisible to radar (gliders and balloons), undertaking aerobatic or training manoeuvers, or simply not carrying full-spec transponders.

The tower controls final approach and departure, and coordinates ground movements - the interface between buses, trucks, tractors, airstairs, fuel bowsers, fire engines, ambulances, police, runway clearance.....all stuff that is not visible on radar or subject to published procedures, but clearly observable from a window on a pole!
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Re: How close are we from building a virtual universe?
« Reply #776 on: 12/03/2024 05:54:38 »
Quote from: alancalverd on 11/03/2024 23:26:22
Quote from: hamdani yusuf on 03/03/2024 03:36:07
The writing is on the wall.
Ill-informed drivel.

Most air traffic control does not happen in the tower. Airways flight over England and Wales is controlled from a bunker near Southampton ("London Control") and the whole of Scotland by "Scottish Control" at Prestwick. They handle all high-level enroute and approach control to major airports, and enroute traffic over the northeast Atlantic ("Shanwick Control") . Smaller airports manage their own approach control but this is either "procedural" or radar, so doesn't require a tower. Low-level enroute is serviced by "London Information","Scottish Information" and ATSOCAS - an array of municipal and military radar and procedural controllers mostly housed well below treetop height.

Airways control already uses conflict prediction (and has done for about 60 years)  but as long as safety relies on pilots giving and interpreting information, instructions and requests are given by humans.

At low level, ATSOCAS ultimately depends on human communication because aircraft may be in close proximity, obscured by radar clutter, invisible to radar (gliders and balloons), undertaking aerobatic or training manoeuvers, or simply not carrying full-spec transponders.

The tower controls final approach and departure, and coordinates ground movements - the interface between buses, trucks, tractors, airstairs, fuel bowsers, fire engines, ambulances, police, runway clearance.....all stuff that is not visible on radar or subject to published procedures, but clearly observable from a window on a pole!
More things are getting automated simply because humans have low communication bandwidth, compared to machines. Visual cues from various frequencies can be overlaid to real time 3D model to get more accurate system.
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Re: How close are we from building a virtual universe?
« Reply #777 on: 12/03/2024 05:55:23 »
Claude 3 "Self-Portrait" Goes Viral | Beats GPT-4 Benchmarks | Why does it appears SELF-AWARE?
Quote
00:00 Testing Reasoning Abilities
18:26 Self Awareness
29:13 Vision Test
38:51 Prices, Summary & More
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Re: How close are we from building a virtual universe?
« Reply #778 on: 12/03/2024 10:10:33 »
Quote from: hamdani yusuf on 12/03/2024 05:54:38
More things are getting automated simply because humans have low communication bandwidth, compared to machines.
"Turn left 30 to avoid" or "stop stop stop" doesn't require much bandwidth. We have 8.33 kHz on each airband radio. It's also handy to be able to respond "Roger" "Affirm" "Negative" "Holding" "Say Again" or whatever, and read back any numbers.

Quote
Visual cues from various frequencies can be overlaid to real time 3D model to get more accurate system.
but you still need some means of determining priority in ground movements, and that priority must reflect human needs since the job is to move humans around. And some of the input is by voice from vehicles hidden behind other structures.

The rule is always that a machine can advise, but only a human can instruct. 
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Re: How close are we from building a virtual universe?
« Reply #779 on: 12/03/2024 12:19:10 »
Quote from: alancalverd on 12/03/2024 10:10:33
"Turn left 30 to avoid" or "stop stop stop" doesn't require much bandwidth. We have 8.33 kHz on each airband radio. It's also handy to be able to respond "Roger" "Affirm" "Negative" "Holding" "Say Again" or whatever, and read back any numbers.
Except when there are hundreds of airplanes need to be served in a short period of time. There will be a lot of handshaking process need to be done correctly.
In computing, a handshake is a signal between two devices or programs, used to, e.g., authenticate, coordinate.
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