Christmas Special and Cyberpunk 2077
It’s our Christmas Special episode, but there’s no tinsel because Leigh thinks (incorrectly) that it’s tacky. We review Cyberpunk 2077 aka Cyberbug 2077, Chris hears about a film that’s being made entirely using the Unreal Engine, and Alex (mas tree) Rhodes plays Christmas Dentist. Seriously. With Chris (tmas) Berrow and Leigh (bells) Milner. And Bailey(s) the bunny.
In this episode
03:04 - Gaming News for December 2020
Gaming News for December 2020
Leigh Milner, Naked Gaming Podcast
Leigh Milner has the gaming news.
Leigh - Cyberpunk 2077 has been removed from the Playstation store until further notice. After the game was released earlier this month, players reported glitches, bugs and exceptionally slow frame rates, so Sony decided to take action. Hilariously the link they tweeted out to customers wanting a refund… stopped working for a while. Microsoft are also offering refunds for the game. Meanwhile Cyberbug2077 is trending online. We’ll be reviewing the game later in this episode.
The London Underground has temporarily renamed several of it’s stations, in conjunction with the Playstation 5 release… there’s Miles End instead of Mile End… named after Spider Man Miles Morales… the very tenuous Gran Tourismo 7 Sisters… and our favourite… Ratchet & Clank-aster Gate.
Nintendo Switch fans are furious… in a recent update, Nintendo added a new “online” icon to the Switch’s dashboard. It’s the only one that has a red background, so it looks out of place. Why would you do that?
05:39 - The first film shot using video game tech
The first film shot using video game tech
Peter Hyoguchi, Director for Gods of Mars
“Gods of Mars” uses “the Unreal Engine”, which is normally used to make games like Fortnite and Gears of War. But this time it’s creating all the film’s special effects and virtual environments…from rocket ships to robots!
It’s hoped that this kind of technology could save film-makers huge amounts of money. Chris Berrow has been taking a look.
Chris - Gods of Mars is a sci-fi epic… think Star Wars… set on the red planet…
In the first trailer… you can see starships screeching by… as the camera pans to the left… landing in Mars. Normally this kind of shot would involve a huge team of special effects artists…
The big difference is that in Gods of Mars… all of the special effects and outer-space backdrops will be generated using the Unreal Engine which has been developed by Epic Games.
This kind of technology has been used before… most recently in Disney’s hit-series The Mandalorian… but only for certain scenes. This is the first time an entire film is being made using LED walls… and environments and objects… that have been scanned into the computer.
Peter Hyoguchi - is the film’s director… and he has some experience of using this technology already…
So how did the concept for this film come about? Jonathan Schriber wrote the script...
David Stump is the visual effects supervisor...
What’s the point of using this new technology? Director Peter Hyoguchi says it’s a lot cheaper
CLIP final 10’56 - long clip saying that he’s making a Star Wars film on the catering budget of a Star Wars film.
This new “visual reality” approach is expected to save about 70% of the costs of a typical CGI-heavy production. That’s potentially millions of dollars.
The technology also means that production can be very Covid-secure, because you don’t need as many people on set, and the single stage used for the film is very easy to sanitise.
When it’s finished… Gods of Mars will be the first feature-length film to me made with the Unreal Engine… could this be the future of film production?
Review: Cyberpunk 2077
Chris Berrow & Leigh Milner, Naked Gaming Podcast
Chris Berrow and Leigh Milner review one of the biggest games of the year: Cyberpunk 2077.
There's quality mode and performance mode. When you start off, if you choose to play in quality mode, it's unplayable. Even on the Xbox series X, it simply won't work. It's like playing a game under water. Okay. You move forward five seconds delay and then your character actually moves forward. If you choose performance mode, it's fine. It's a nice looking game. It actually looks very good. It's quite a smooth game. But the problem is that the attention to detail is shocking. So the very first thing you do is you, you start off in a bathroom and your character kind of is not feeling particularly well. And the first thing you can do is walk into a cubicle in the bathroom and there's some characters smoking, but they haven't bothered to put the cigarettes in their hands. So they're puffing away on nothing. I think you should pretend this game hasn't come out yet. It's not available on the Playstation Store, but where you can buy it - it's £50.
Review: Santa Runner
Leigh Milner, Naked Gaming Podcast
Leigh Milner plays Santa Runner, and enjoys Santa's dance moves.
Leigh - So we've got Santa on a train track, which is dangerous by the way, uh, tap to play. Okay. Tap. Ooh. Okay. So you're collecting coins and you're kind of zigzagging in and outs of different characters or I failed already that wasn't a good one. Let's try again. Uh, okay. So you have kind of the score in the top corner. The graphics are basic. I mean it a basic game, first of all, why Santa's running. I mean, it's not exactly a very fit man. Um, and also where's he running to where his presents? What about the reindeer? I don't understand. I don't understand the point of this game. Why is it so Christmassy?
18:25 - Simulator of the Month: Christmas Dentist
Simulator of the Month: Christmas Dentist
Alex Rhodes, Naked Gaming Podcast
In one of the strangest games of all time, Alex Rhodes becomes a "Christmas dentist"
This one is a must listen!