Retro Revival - Darksiders II: Deathinitive

In one of the most convoluted titles of all time, is the remaster of Darksiders II better than it's name?
21 October 2019

Interview with 

Chris Berrow & Leigh Milner, Naked Gaming Podcast


A group of retro game characters including Space Invaders


Chris Berrow & Leigh Milner review Darksiders II: Deathinitive Edition...


Chris - So the original was released in 2012 and I never played it. I was getting excited for this to finally get into this game because they've just released it for Nintendo Switch which obviously as you heard last month is quite new for us. So you play as Death trying to save your brother War from evil forces. Now I thought that Death and War were evil forces. So I didn't get that. Your plan eventually is to revive the human race, but the problem is that - as Death - even though you're supposed to be Death, you're not powerful. And then you get injured very early on... why is death getting injured? Because you're supposed to be super-powerful as Death?!

Leigh - What happens when he gets killed?

Chris - Exactly. He actually just restarts from the checkpoint, which doesn't make any sense. I didn't like the animation. I didn't really like the platforming that much. You could run up the walls though as Death!

Leigh - Oh well that's all right then.

Chris - The combat was pretty good, but it was such a disappointment. Giving it a solid 2 out of 10… actually, no, I'm just subtracting two points because “deathinitive” is not a word.

Leigh - So go on then give it a big fat zero!

Chris - It’s out now on Switch. But you can also get on Windows, Xbox and PS4 if you're mad for twenty five pounds.


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